V7 December Changelog: Difference between revisions
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=== π New Profile Feature: Player Boundaries & Preferences === | === π New Profile Feature: Player Boundaries & Preferences === | ||
Categorize topics as: | * A new safety settings page is available in '''Player Profile''' β '''Player Boundaries & Preferences''' | ||
* Categorize topics as: | |||
** '''Yes''' | |||
** '''Maybe''' | |||
** '''Hard No''' | |||
** '''No Preference''' (does not show on your list) | |||
* | * Helps clarify comfort levels for events, plotting, Direct Requests, etc. | ||
* | * Everyone is encouraged to set theirs up! | ||
* Please let me know if you have any suggestions for this list, too! I tried to cover things that might be the most triggering / mature content-oriented. | |||
Β | |||
=== π New Events Hub === | === π New Events Hub === | ||
| Line 113: | Line 114: | ||
* '''Monthly Offers & Requests Threads'''Β A single prompt/event (like bonuses or mini-game boosts) + open requests. | * '''Monthly Offers & Requests Threads'''Β A single prompt/event (like bonuses or mini-game boosts) + open requests. | ||
* '''Major Event Announcements'''Β Big happenings (holidays, disasters, etc.) posted as they become available. | * '''Major Event Announcements'''Β Big happenings (holidays, disasters, etc.) posted as they become available. | ||
=== ποΈNew Combined Marketplace === | |||
* The Open Market and a select offering of items from the original Marketplace have been combined. | |||
* Can now be found under Bank & Shops > Open Market! | |||
* New feature is currently being developed to replace the rest of the Marketplace! | |||
=== π Housing Changes === | |||
* Properties can now be purchased directly from the '''Open Market''' using the βBuy a Propertyβ button. | |||
* The '''Housing Credits''' account has been removed; all HC was converted to coppers at '''1:4''' and balances verified. | |||
* Posting bonuses: | |||
** '''+100c''' when a player features their '''own''' property in a post | |||
** '''+50c''' to the '''property owner''' if another player features their property | |||
=== π οΈ Custom Shop === | |||
A new shop has been introduced with four major functions: | |||
* '''Create or Upgrade a Custom Item'''Β Submit ideas for weapons, tools, housing improvements, and more. Pricing uses a flexible rubric. Items are reviewed by staff and added to inventory after payment (coppers or Item Tokens). | |||
* '''Token Shop'''Β Spend '''Item Tokens to''' unlock special upgrades, perks, and permissions. | |||
* '''Crafting Game'''Β A mini-game that allows free crafting, bulk production, and advanced upgrades β replaces the older '''Collection & Crafting''' mini-game. | |||
* '''Expeditions'''Β A discovery-focused mini-game for finding new flora, fauna, and landmarks while earning randomized loot (Talents, pets, custom items, etc.) β also replaces the old '''Expedition''' system. | |||
=== ποΈ Item Tokens === | |||
* Players now earn '''+1 Item Token per item used''' in-character (via the new checkbox on posts). | |||
* All prior '''Gate Tokens''' have been converted into '''Item Tokens'''. | |||
=== 𧬠Legacy Item Adaptation & Progression === | |||
* Items and Talents tied to the previous collection-based system can be: | |||
** '''Sold''' for coppers, or | |||
** '''Adapted for free''' into the new crafting structure via the Custom Shop request form | |||
*** Multiple items can be bundled in one request | |||
*** Optional '''Custom Crafting Adventure''' offers extra bonuses | |||
* Collection categories merged into crafting disciplines: | |||
** Fishing β '''Cooking''' | |||
** Foraging β '''Alchemy''' | |||
** Mining β '''Smithing''' | |||
** Hunting β '''Artificing''' | |||
* Updated balances for each character are now visible on profiles. | |||
Latest revision as of 04:07, 7 December 2025
As per usual, I'm doing a lot of "year end cleaning" and making some changes I think will benefit us in the coming year; this is always a fun and exciting time for me, but I know the flood of info can get pretty overwhelming! You can view full details in the #announcements channel on Discord, but here is a brief overview of some key points.
Changelog Summary
π Discord Reminders
- Added @DiscoNap bot to help members set reminders via π reaction
- Reminders available from 20 mins β 1 week
- Options to delete or resnooze after it triggers
- Works on any server message
π Database & Submission Updates
- Bestiary, Herbarium, Topographium simplified (less required info, cleaner display)
- Rewards increased:
- 150c / landmark
- 100c / plant or animal
- Grimoire & Crafting Manual removed (will be replaced later with something new)
NPC Database
- Submission reward: 200c
- Only name required; other details optional
- Users can edit their NPCs (re-approval required after changes)
Item Suggestions
- Earn 50c per suggestion
- Submit ideas individually for full credit
Content Use
- More plants, animals, landmarks, NPCs to appear in future events
π Inventory Management Improvements
- Bulk assign / unassign / sell items
- UI enhancements for easier navigation
π New Party Features
- Added Development Days & Private Parties, learn more in the #dev-days channel on Discord
- These are permanent, year-round offerings
πΉ Bounties & Guild System Overhaul
Bounties Hub
- Centralized page for all bounty activity:
- View, update, abandon, turn in
- Find new randomized bounties (3 per refresh)
- Missing deity bounties β submissions encouraged!
- Direct Requests can now be added, tracked, & turned in here
Guilds & Organizations
- Updated pages with modern layout
- Guild leaders can:
- Edit pages
- Customize rank tables (headers, rows, etc.)
- Grant edit access to others
- Players can edit their submitted organizations
- Example and guidelines included for formatting ranks
Leadership Opportunities
- Characters may take over most existing positions in Admin-created guilds or orgs
- Update profile + submit request via support channel
β¨ Plotting Improvements
NEW GUIDE: The Plotting Guide has been added to the Codex!
- What plots are + how to keep them healthy
- Ideas for collaborating with others
- Fun trope inspiration
- How to handle plots that arenβt working & communicate kindly
Feedback and suggestions encouraged!
Monthly Looking for Plots
- In #monthly-events, you can now feature one character each month who needs a plot.
- Decemberβs thread is already live!
π New Profile Feature: Player Boundaries & Preferences
- A new safety settings page is available in Player Profile β Player Boundaries & Preferences
- Categorize topics as:
- Yes
- Maybe
- Hard No
- No Preference (does not show on your list)
- Helps clarify comfort levels for events, plotting, Direct Requests, etc.
- Everyone is encouraged to set theirs up!
- Please let me know if you have any suggestions for this list, too! I tried to cover things that might be the most triggering / mature content-oriented.
π New Events Hub
#monthly-events is now the central place for community-driven activity β replacing:
- #housing-events
- #ic-requests
- #bounty-board
Everything now lives in one channel with separate threads:
- Icebreaker Threads Monthly questions to help players connect!
- Looking for Plots Threads Highlight a character seeking story opportunities.
- Monthly Events Threads Request:
- Guild Events
- Housing Events
- Direct Requests
- Monthly Offers & Requests Threads A single prompt/event (like bonuses or mini-game boosts) + open requests.
- Major Event Announcements Big happenings (holidays, disasters, etc.) posted as they become available.
ποΈNew Combined Marketplace
- The Open Market and a select offering of items from the original Marketplace have been combined.
- Can now be found under Bank & Shops > Open Market!
- New feature is currently being developed to replace the rest of the Marketplace!
π Housing Changes
- Properties can now be purchased directly from the Open Market using the βBuy a Propertyβ button.
- The Housing Credits account has been removed; all HC was converted to coppers at 1:4 and balances verified.
- Posting bonuses:
- +100c when a player features their own property in a post
- +50c to the property owner if another player features their property
π οΈ Custom Shop
A new shop has been introduced with four major functions:
- Create or Upgrade a Custom Item Submit ideas for weapons, tools, housing improvements, and more. Pricing uses a flexible rubric. Items are reviewed by staff and added to inventory after payment (coppers or Item Tokens).
- Token Shop Spend Item Tokens to unlock special upgrades, perks, and permissions.
- Crafting Game A mini-game that allows free crafting, bulk production, and advanced upgrades β replaces the older Collection & Crafting mini-game.
- Expeditions A discovery-focused mini-game for finding new flora, fauna, and landmarks while earning randomized loot (Talents, pets, custom items, etc.) β also replaces the old Expedition system.
ποΈ Item Tokens
- Players now earn +1 Item Token per item used in-character (via the new checkbox on posts).
- All prior Gate Tokens have been converted into Item Tokens.
𧬠Legacy Item Adaptation & Progression
- Items and Talents tied to the previous collection-based system can be:
- Sold for coppers, or
- Adapted for free into the new crafting structure via the Custom Shop request form
- Multiple items can be bundled in one request
- Optional Custom Crafting Adventure offers extra bonuses
- Collection categories merged into crafting disciplines:
- Fishing β Cooking
- Foraging β Alchemy
- Mining β Smithing
- Hunting β Artificing
- Updated balances for each character are now visible on profiles.