Collection & Crafting: Difference between revisions
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* '''Character Name:''' The name of the character participating in the game | * '''Character Name:''' The name of the character participating in the game | ||
* '''Collecting or Crafting? | * '''Collecting or Crafting?''' Indicate here if you'd like to skip the collecting stage and use items from your Mini-Game Inventory for crafting. | ||
** ''Area:'' Required if Collecting | ** ''Area:'' Required if Collecting | ||
** ''Initial Tasks:'' | ** ''Initial Tasks:'' What tasks would you like to open the game with? If you're not sure how to start, skip this and we'll provide you a menu! | ||
*'''Items or Pets:''' | *'''Items or Pets:''' Mention any items or pets that could influence your results here. | ||
* '''Special Notes:''' | * '''Special Notes:''' If there's something in particular you'd like to do, let us know! | ||
== Collection Areas & Tasks == | == Collection Areas & Tasks == | ||
Revision as of 19:22, 23 November 2024
Hey, no peeking! Just kidding - but this is a work in progress guide that is not active yet; contents are likely to change before they are finalized! :)
Process
- Players can initiate the game by using the template below in the #catalysts-and-games Discord channel or by posting on the Support Board.
- Players get one free attempt per month without posting; they can choose any of their characters to use the monthly freebie. After the freebie is used, players have to post characters in order to be able to access the game. For example, if I post Ashbel twice and Leona once in a month, then Ashbel can play the game twice, Leona can play once, and for my bonus freebie I can have Inarius play once.
- Monthly freebies & earned games do not stack/roll over month to month, so make sure to use them when you have them!
- All characters start with an available pool of X Action Points (AP) that can be used for any task(s) during the course of the event. Various factors - including a character's level, special offers, injuries or illnesses, etc. - can impact a character's AP during the event; if they hit 0AP, or if there is not enough AP for the available tasks, the game will automatically end.
Collection
- During this stage, characters will attempt to harvest various products from the environment (based on what you choose).
- If you already have products in your Collection Inventory, you can skip to the Crafting stage.
- Support will roll for your initial tasks and provide you with results. At this time, you can decide to stop the game, continue collecting products, or proceed to the Crafting stage.
Crafting
- If you elect to proceed to the Crafting stage, Support will provide you with a list of recipes you can craft from your inventory and available products that can be borrowed from the Coalition's stores to enhance your recipe or allow you to access additional recipes; the items available from the stores will vary each attempt. You can choose to complete one of the recipes or Experiment, which has a chance to create a new recipe.
- Support will roll for you and provide you with results. If you have any AP remaining, you can decide to continue Crafting, go back to Collection, or stop the game.
- If you choose to stop the event, or if you hit 0AP, Support will ask you if you would like to sell or keep the products you've collected/crafted and make the appropriate updates in the system.
Template
- Character Name: The name of the character participating in the game
- Collecting or Crafting? Indicate here if you'd like to skip the collecting stage and use items from your Mini-Game Inventory for crafting.
- Area: Required if Collecting
- Initial Tasks: What tasks would you like to open the game with? If you're not sure how to start, skip this and we'll provide you a menu!
- Items or Pets: Mention any items or pets that could influence your results here.
- Special Notes: If there's something in particular you'd like to do, let us know!
Collection Areas & Tasks
| Activity | Area | Cost | Yields |
|---|---|---|---|
| Fishing | Beach | 5AP | Fish & aquatic resources like shells, seaweed, or pearls |
| Foraging | Any | 5AP | Plant & animal byproducts such as berries, herbs, feathers, or honey |
| Foresting | Forest | 5AP | Wood & forest-based materials, such as tree sap, bird nests, or insects |
| Hunting | Any | 5AP | Animal byproducts such as meat, hides, and bones |
| Mining | Mountain Ring | 5AP | Minerals, gemstones, or metals |
Crafting Tasks
| Activity | Uses Resources From | Cost | Yields |
|---|---|---|---|
| Alchemy | Foraging | 10AP | Salves, potions, tonics, and alcoholic beverages |
| Artificing | Mining, Foraging | 10AP | Jewelry, talismans, and artifacts |
| Cooking | Fishing, Hunting, Foraging | 10AP | Snacks, meals, and desserts |
| Sewing | Hunting, Foraging | 10AP | Clothing, fabrics, and accessories |
| Smithing | Mining, Foresting | 10AP | Weapons, armor, and tools |
| Woodworking | Foresting, Mining | 10AP | Totems, tools, and structures |
Levels & Rewards
| Level | Rewards | Standard | Enhanced | Exceptional | Failure | Special Event |
|---|---|---|---|---|---|---|
| 1 | ||||||
| 2 | ||||||
| 3 | ||||||
| 4 | ||||||
| 5 |
| Level | Rewards | Success | Uncommon | Rare | Failure | Special Event |
|---|---|---|---|---|---|---|
| 1 | ||||||
| 2 | ||||||
| 3 | ||||||
| 4 | ||||||
| 5 |