Island Information: Difference between revisions

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(Created page with "The island of New Ognos is largely undiscovered; here's what we know about it so far! You can also learn more about area-specific dangers, flora, fauna, and landmarks in the pages linked from the Discoveries & Non-Player Characters section of the main page. == The Town ==")
 
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The island of New Ognos is largely undiscovered; here's what we know about it so far!  You can also learn more about area-specific dangers, flora, fauna, and landmarks in the pages linked from the [[Main Page#Discoveries & Non-Player Characters|Discoveries & Non-Player Characters]] section of the main page.
The island of New Ognos is largely undiscovered; here's what we know about it so far!  You can also learn more about area-specific dangers, flora, fauna, and landmarks in the pages linked from the [[Main Page#Discoveries & Non-Player Characters|Discoveries & Non-Player Characters]] section of the main page.
== The Beach ==
* '''The beach is currently unnamed.  When 5 landmarks have been discovered, voting will be opened!'''
* The shoreline stretches as far as the eye can see, touched by a sea that sways between sapphire and gunmetal gray with the whims of the sky.
** Curious rock formations jut out from the ocean at irregular intervals.
** Strands of iridescent seashells form patterns on the sand.
** A mist often rolls in, dense and enveloping, making navigation a perilous venture.
** When the tide is low, unidentifiable tracks are found on the wet sand, but no one has ever reported seeing the creatures that leave them.
** The waves often carry whispers, singing haunting lullabies that are simultaneously comforting and eerie. What waits beneath those undulating waters is a secret the ocean isn't ready to reveal.
== The Forest ==
* '''The forest is currently unnamed.  When 5 landmarks have been discovered, voting will be opened!'''
* The forest is a labyrinthine world of towering trees with sprawling roots that seem to twitch when no one is looking.
** Leaves that display impossible shades of green dapple the forest floor with ethereal sunlight.
** Vines hanging from the trees are thick and pulsating, as if possessing a life force of their own.
** At night, strange illuminations can be seen floating in the distance, fireflies or perhaps something far more sentient.
** A network of streams crisscross the forest, their waters inexplicably shifting from clear to murky without reason.
** The wind carries a cocktail of scents—moss, rot, bloom—that change so quickly you doubt your own senses.
** Enigmatic symbols are occasionally found etched on tree trunks; they seem ancient, forgotten by time but not by the forest.


== The Town ==
== The Town ==
* '''The town is currently unnamed!  Vote in our [https://discord.com/channels/726973523960135692/1148074827098378240 #polls] channel to help us pick a name.'''
* Blessed by the now-exiled Gods as an apology for fighting amongst themselves instead of protecting the island/planet, the central town that characters begin in naturally expands or shrinks depending on population in town and has many basic conveniences to offer.
* The town is protected by massive obsidian walls that are patrolled by robotic guards called Flies (named for their large black camera-eyes and faint buzzing sounds).
** Flies will intervene if they see combat inside the city and can subdue Ognoshu or animals by releasing a flood of gas from their mouths.
** They will pursue murderers and people who cause physical harm to another, however, they do not enforce laws against other offenses like stealing.
** Flies will also attack any threat against the city itself, frequently killing or driving off wild animals and the like.
* The town is divided into several districts:
** The ''Emerald District'' has been claimed by the wealthiest of Ognoshu, commonly nobles and wealthy gentry.  The district features grand villas and manors and was named for the lush greenery of its sprawling lawns and flower gardens.
** The ''Sapphire District'' features smaller, but still very desirable, homes. Members of the gentry -- merchants, scholars, soldiers, and skilled craftspeople, primarily -- live here.  The district is named for the blue-roofs of the various shops scattered throughout the district.
** The ''Ruby District'' is named after the red brick and timber used to craft most of the houses here.  This district is home to primarily commoners, laborers, and tradesmen; living accommodations tend to be comfortable but sparse and somewhat cramped in order to dedicate more land to crops and livestock.
** The ''Obsidian District'' is home almost exclusively to Valka; humans entering the area may be viewed with suspicion by some.  It features impressive communal buildings and homes made of dark stone; other residences include traditional housing like yurts and tents. The district is colloquially known as the ''Ash District'', for the ash produced by the many large open fires dotting the landscape; these fires are used for a variety of purposes from mundane (cooking, keeping warm, etc.) to mystical (ceremonies, religious holidays, etc.).
** The main shopping area is called the ''Copper District''; it features a huge open air bazaar plus shops, shacks, stalls, and tents. The district is named for the new currency, coppers.
** The ''Iron District'' is the formal name for the Docks.  It features rows of piers and warehouses for fishing boats, merchant vessels bringing or shipping goods, and the handful of Navy ships New Ognos has to its name currently.
** The ''Platinum District'', more commonly called ''The Hub'', is the heart of the town and home to several administrative buildings, such as the Hall of Records and the Silver Precinct (where the guards/police force work from), as well as Guild Halls.

Revision as of 13:44, 30 September 2023

The island of New Ognos is largely undiscovered; here's what we know about it so far! You can also learn more about area-specific dangers, flora, fauna, and landmarks in the pages linked from the Discoveries & Non-Player Characters section of the main page.

The Beach

  • The beach is currently unnamed. When 5 landmarks have been discovered, voting will be opened!
  • The shoreline stretches as far as the eye can see, touched by a sea that sways between sapphire and gunmetal gray with the whims of the sky.
    • Curious rock formations jut out from the ocean at irregular intervals.
    • Strands of iridescent seashells form patterns on the sand.
    • A mist often rolls in, dense and enveloping, making navigation a perilous venture.
    • When the tide is low, unidentifiable tracks are found on the wet sand, but no one has ever reported seeing the creatures that leave them.
    • The waves often carry whispers, singing haunting lullabies that are simultaneously comforting and eerie. What waits beneath those undulating waters is a secret the ocean isn't ready to reveal.

The Forest

  • The forest is currently unnamed. When 5 landmarks have been discovered, voting will be opened!
  • The forest is a labyrinthine world of towering trees with sprawling roots that seem to twitch when no one is looking.
    • Leaves that display impossible shades of green dapple the forest floor with ethereal sunlight.
    • Vines hanging from the trees are thick and pulsating, as if possessing a life force of their own.
    • At night, strange illuminations can be seen floating in the distance, fireflies or perhaps something far more sentient.
    • A network of streams crisscross the forest, their waters inexplicably shifting from clear to murky without reason.
    • The wind carries a cocktail of scents—moss, rot, bloom—that change so quickly you doubt your own senses.
    • Enigmatic symbols are occasionally found etched on tree trunks; they seem ancient, forgotten by time but not by the forest.

The Town

  • The town is currently unnamed! Vote in our #polls channel to help us pick a name.
  • Blessed by the now-exiled Gods as an apology for fighting amongst themselves instead of protecting the island/planet, the central town that characters begin in naturally expands or shrinks depending on population in town and has many basic conveniences to offer.
  • The town is protected by massive obsidian walls that are patrolled by robotic guards called Flies (named for their large black camera-eyes and faint buzzing sounds).
    • Flies will intervene if they see combat inside the city and can subdue Ognoshu or animals by releasing a flood of gas from their mouths.
    • They will pursue murderers and people who cause physical harm to another, however, they do not enforce laws against other offenses like stealing.
    • Flies will also attack any threat against the city itself, frequently killing or driving off wild animals and the like.
  • The town is divided into several districts:
    • The Emerald District has been claimed by the wealthiest of Ognoshu, commonly nobles and wealthy gentry.  The district features grand villas and manors and was named for the lush greenery of its sprawling lawns and flower gardens.
    • The Sapphire District features smaller, but still very desirable, homes. Members of the gentry -- merchants, scholars, soldiers, and skilled craftspeople, primarily -- live here.  The district is named for the blue-roofs of the various shops scattered throughout the district.
    • The Ruby District is named after the red brick and timber used to craft most of the houses here.  This district is home to primarily commoners, laborers, and tradesmen; living accommodations tend to be comfortable but sparse and somewhat cramped in order to dedicate more land to crops and livestock.
    • The Obsidian District is home almost exclusively to Valka; humans entering the area may be viewed with suspicion by some.  It features impressive communal buildings and homes made of dark stone; other residences include traditional housing like yurts and tents. The district is colloquially known as the Ash District, for the ash produced by the many large open fires dotting the landscape; these fires are used for a variety of purposes from mundane (cooking, keeping warm, etc.) to mystical (ceremonies, religious holidays, etc.).
    • The main shopping area is called the Copper District; it features a huge open air bazaar plus shops, shacks, stalls, and tents. The district is named for the new currency, coppers.
    • The Iron District is the formal name for the Docks.  It features rows of piers and warehouses for fishing boats, merchant vessels bringing or shipping goods, and the handful of Navy ships New Ognos has to its name currently.
    • The Platinum District, more commonly called The Hub, is the heart of the town and home to several administrative buildings, such as the Hall of Records and the Silver Precinct (where the guards/police force work from), as well as Guild Halls.