Housing: Difference between revisions
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'''Hey, no peeking!''' Just kidding, but this is an unofficial document we're working on -- it will definitely change before launch! | == '''Hey, no peeking!''' Just kidding, but this is an unofficial document we're working on -- it will definitely change before launch! == | ||
The Housing System allows characters to create a variety of properties including homes, shops, farms, inns, or even grand estates. Designed to integrate with existing gameplay systems, housing offers both mechanical benefits and narrative opportunities. Characters can customize their spaces, host events, and earn Housing Credits (HC) to expand their property’s functionality and features! | |||
== Overview == | |||
== Housing Credits (HC) == | |||
== Property Types & Upgrades == | |||
== Housing Events == | |||
== Housing Marketplace == | |||
== Updating Property Profiles & Inventory == | |||
Revision as of 13:47, 22 December 2024
Hey, no peeking! Just kidding, but this is an unofficial document we're working on -- it will definitely change before launch!
The Housing System allows characters to create a variety of properties including homes, shops, farms, inns, or even grand estates. Designed to integrate with existing gameplay systems, housing offers both mechanical benefits and narrative opportunities. Characters can customize their spaces, host events, and earn Housing Credits (HC) to expand their property’s functionality and features!