V7 December Changelog

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As per usual, I'm doing a lot of "year end cleaning" and making some changes I think will benefit us in the coming year; this is always a fun and exciting time for me, but I know the flood of info can get pretty overwhelming! You can view full details in the #announcements channel on Discord, but here is a brief overview of some key points.

Changelog Summary

πŸ”” Discord Reminders

  • Added @DiscoNap bot to help members set reminders via πŸ”” reaction
  • Reminders available from 20 mins β†’ 1 week
  • Options to delete or resnooze after it triggers
  • Works on any server message

πŸ“š Database & Submission Updates

  • Bestiary, Herbarium, Topographium simplified (less required info, cleaner display)
  • Rewards increased:
    • 150c / landmark
    • 100c / plant or animal
  • Grimoire & Crafting Manual removed (will be replaced later with something new)

NPC Database

  • Submission reward: 200c
  • Only name required; other details optional
  • Users can edit their NPCs (re-approval required after changes)

Item Suggestions

  • Earn 50c per suggestion
  • Submit ideas individually for full credit

Content Use

  • More plants, animals, landmarks, NPCs to appear in future events

πŸŽ’ Inventory Management Improvements

  • Bulk assign / unassign / sell items
  • UI enhancements for easier navigation

πŸŽ‰ New Party Features

  • Added Development Days & Private Parties, learn more in the #dev-days channel on Discord
  • These are permanent, year-round offerings

🏹 Bounties & Guild System Overhaul

Bounties Hub

  • Centralized page for all bounty activity:
    • View, update, abandon, turn in
    • Find new randomized bounties (3 per refresh)
  • Missing deity bounties β†’ submissions encouraged!
  • Direct Requests can now be added, tracked, & turned in here

Guilds & Organizations

  • Updated pages with modern layout
  • Guild leaders can:
    • Edit pages
    • Customize rank tables (headers, rows, etc.)
    • Grant edit access to others
  • Players can edit their submitted organizations
  • Example and guidelines included for formatting ranks

Leadership Opportunities

  • Characters may take over most existing positions in Admin-created guilds or orgs
  • Update profile + submit request via support channel

✨ Plotting Improvements

NEW GUIDE: The Plotting Guide has been added to the Codex!

  • What plots are + how to keep them healthy
  • Ideas for collaborating with others
  • Fun trope inspiration
  • How to handle plots that aren’t working & communicate kindly

Feedback and suggestions encouraged!

Monthly Looking for Plots

  • In #monthly-events, you can now feature one character each month who needs a plot.
  • December’s thread is already live!

πŸ” New Profile Feature: Player Boundaries & Preferences

  • A new safety settings page is available in Player Profile β†’ Player Boundaries & Preferences
  • Categorize topics as:
    • Yes
    • Maybe
    • Hard No
    • No Preference (does not show on your list)
  • Helps clarify comfort levels for events, plotting, Direct Requests, etc.
  • Everyone is encouraged to set theirs up!
  • Please let me know if you have any suggestions for this list, too! I tried to cover things that might be the most triggering / mature content-oriented.

πŸ“Œ New Events Hub

#monthly-events is now the central place for community-driven activity β€” replacing:

  • #housing-events
  • #ic-requests
  • #bounty-board

Everything now lives in one channel with separate threads:

  • Icebreaker Threads Monthly questions to help players connect!
  • Looking for Plots Threads Highlight a character seeking story opportunities.
  • Monthly Events Threads Request:
    • Guild Events
    • Housing Events
    • Direct Requests
  • Monthly Offers & Requests Threads A single prompt/event (like bonuses or mini-game boosts) + open requests.
  • Major Event Announcements Big happenings (holidays, disasters, etc.) posted as they become available.

πŸ›οΈNew Combined Marketplace

  • The Open Market and a select offering of items from the original Marketplace have been combined.
  • Can now be found under Bank & Shops > Open Market!
  • New feature is currently being developed to replace the rest of the Marketplace!

🏠 Housing Changes

  • Properties can now be purchased directly from the Open Market using the β€œBuy a Property” button.
  • The Housing Credits account has been removed; all HC was converted to coppers at 1:4 and balances verified.
  • Posting bonuses:
    • +100c when a player features their own property in a post
    • +50c to the property owner if another player features their property

πŸ› οΈ Custom Shop

A new shop has been introduced with four major functions:

  • Create or Upgrade a Custom Item Submit ideas for weapons, tools, housing improvements, and more. Pricing uses a flexible rubric. Items are reviewed by staff and added to inventory after payment (coppers or Item Tokens).
  • Token Shop Spend Item Tokens to unlock special upgrades, perks, and permissions.
  • Crafting Game A mini-game that allows free crafting, bulk production, and advanced upgrades β€” replaces the older Collection & Crafting mini-game.
  • Expeditions A discovery-focused mini-game for finding new flora, fauna, and landmarks while earning randomized loot (Talents, pets, custom items, etc.) β€” also replaces the old Expedition system.

🎟️ Item Tokens

  • Players now earn +1 Item Token per item used in-character (via the new checkbox on posts).
  • All prior Gate Tokens have been converted into Item Tokens.

🧬 Legacy Item Adaptation & Progression

  • Items and Talents tied to the previous collection-based system can be:
    • Sold for coppers, or
    • Adapted for free into the new crafting structure via the Custom Shop request form
      • Multiple items can be bundled in one request
      • Optional Custom Crafting Adventure offers extra bonuses
  • Collection categories merged into crafting disciplines:
    • Fishing β†’ Cooking
    • Foraging β†’ Alchemy
    • Mining β†’ Smithing
    • Hunting β†’ Artificing
  • Updated balances for each character are now visible on profiles.