Collection & Crafting

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Hey, no peeking! Just kidding - but this is a work in progress guide that is not active yet; contents are likely to change before they are finalized! :)

Process

Initiate the Game

  • Players can initiate the game by using the template below in the #catalysts-and-games Discord channel or by posting on the Support Board.
  • Players get one free attempt per month without posting; they can choose any of their characters to use the monthly freebie. After the freebie is used, players have to post characters in order to be able to access the game. For example, if I post Ashbel twice and Leona once in a month, then Ashbel can play the game twice, Leona can play once, and for my bonus freebie I can have Inarius play once.
    • Monthly freebies & earned games do not stack/roll over month to month, so make sure to use them when you have them!
  • All characters start with an available pool of X Action Points (AP) that can be used for any task(s) during the course of the event. Various factors - including a character's proficiency with the task, special offers, injuries or illnesses, buffs from items, etc. - can also impact a character's AP; if they hit 0AP during the event, or if there is not enough AP for the available tasks, the game will automatically end.

Collection

  • Support will perform rolls on the back end to determine the outcome of the chosen task. This can result in specific items being collected and the current AP being updated accordingly.
  • After each roll, the player is given options, such as:
    • Continue Collecting: Perform another collection task (e.g., switch from Fishing to Foraging).
    • Proceed to Crafting: Move to the next stage.
    • End the Event: Stop the mini-game entirely, often chosen when AP is low or zero.
      • At the end of the event, any items collected during this phase will be added to a character's Mini-Game Inventory; this is a special inventory where crating items are stored.
  • During this stage, characters will attempt to harvest various products from the environment (based on what you choose).
    • If you already have products in your Collection Inventory, you can skip to the Crafting stage.
  • Support will roll for your initial tasks and provide you with results. At this time, you can decide to stop the game, continue collecting products, or proceed to the Crafting stage.

Crafting

  • If you elect to proceed to the Crafting stage, Support will provide you with a list of recipes you can craft from your inventory and available products that can be borrowed from the Coalition's stores to enhance your recipe or allow you to access additional recipes; the items available from the stores will vary each attempt. You can choose to complete one of the recipes or Experiment, which has a chance to create a new recipe.
  • Support will roll for you and provide you with results. If you have any AP remaining, you can decide to continue Crafting, go back to Collection, or stop the game.
  • If you choose to stop the event, or if you hit 0AP, Support will ask you if you would like to sell or keep the products you've collected/crafted and make the appropriate updates in the system.

Template

  • Character Name: The name of the character participating in the game
  • Collecting, Crafting, or Both? Indicate here if you'd like to skip the collecting stage and use items from your Mini-Game Inventory for crafting.
    • Area: Required if Collecting
    • Initial Tasks: What tasks would you like to open the game with? If you're not sure how to start, skip this and we'll provide you a menu!
  • Items or Pets: Mention any items or pets that could influence your results here.
  • Special Notes: If there's something in particular you'd like to do, let us know!

Collection Areas & Tasks

Activity Area Cost Yields
Fishing Beach 5AP Fish & aquatic resources like shells, seaweed, or pearls
Foraging Any 5AP Plant & animal byproducts such as berries, herbs, feathers, or honey
Foresting Forest 5AP Wood & forest-based materials, such as tree sap, bird nests, or insects
Hunting Any 5AP Animal byproducts such as meat, hides, and bones
Mining Mountain Ring 5AP Minerals, gemstones, or metals

Crafting Tasks

Activity Uses Resources From Cost Yields
Alchemy Foraging 10AP Salves, potions, tonics, and alcoholic beverages
Artificing Mining, Foraging 10AP Jewelry, talismans, and artifacts
Cooking Fishing, Hunting, Foraging 10AP Snacks, meals, and desserts
Sewing Hunting, Foraging 10AP Clothing, fabrics, and accessories
Smithing Mining, Foresting 10AP Weapons, armor, and tools
Woodworking Foresting, Mining 10AP Totems, tools, and structures

Levels & Rewards

ALCHEMY
Level Rewards Standard Enhanced Exceptional Failure Special Event
1
2
3
4
5
FISHING
Level Rewards Success Uncommon Rare Failure Special Event
1
2
3
4
5