Mini-Game Stats
Mini-Game Stats influence your experience when participating in both long-form and stats-only games; they can alter your results, rewards, or losses in various ways depending on the game. Each game will typically start with an initial roll of each stat, which will then may be stable or re-rolled throughout the rest of your experience. You can also find various Talents, items, and perks that allow you more control over your rolls; these must be assigned to your character or Creature's inventory to be counted, so be sure everything's in place before initiating a game. :)
Note: These stats are for behind the scenes purposes and do not need to be acknowledged in-character.
Stats
- Charm: How successful they are in persuasion, seduction, and interpersonal interaction.
- Curiosity: How inquisitive and eager to explore something new they are.
- Focus: The ability to concentrate on the task at hand.
- Intuition: Having good instincts, insights, and ability to understand things unconsciously.
- Reflexes: Quick responsiveness and agility.
- Perception: Keen observation skills and sensory awareness.
- Memory: Ability to recall knowledge and experiences.
- Patience: The ability to stay focused on difficult, tedious or lengthy tasks.
- Creativity: Coming up with unique solutions and innovations.
- Empathy: The ability to understand others' emotions, motivations, and experiences.
- Resilience: Mental fortitude and ability to recover from setbacks.
- Hunger/Thirst: How hungry or thirsty they are.
Initial Rolls
To generate your mini-game stats, staff will randomly generate 12 numbers between one and 10, then add or remove points based on what you have equipped to find your total starting point. Your initial points are usually posted for you, though some events may alter their visibility.